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  #11  
Old 06-02-2006, 06:01 PM
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Tau Zero Tau Zero is offline
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Talking "But SIRIUSLY, folks..."

Quote:
Originally Posted by PaulK
How dare you tease us Jay, without pictures! Siriusly.
(heavy sigh) Dave warned me about the terrible, awful puns involving his company's name. (Big evil grin) I put a few in my EMRR review, too.

Okay, Paul (and the rest of you), here you go. They're not terribly impressive, because I learned how difficult it is to prep the rocket, push the launch button, track the rocket, take pictures, and recover the rocket is for just one person. (I need an "exhausted" emoticon here.)
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"I think about organizing things all the time. Never seems to happen. I find something that piques my interest and I'm off on a quest. Or a Centuri. "

--Bill Eichelberger, 02/22/2022


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Bill “Wallyum” Eichelberger re: Estes Flutter-By
03 Sept 2014
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  #12  
Old 06-02-2006, 06:05 PM
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Tau Zero Tau Zero is offline
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Question *Too* subliminal?

Quote:
Originally Posted by A Fish Named Wallyum
Tau Zero parts. (Plus assorted rings and engine blocks.)
(mock exasperation) I *told* you I had a box of stuff waiting for me to send it to you.

With TZ parts, among other things.


Cheers,

--Jay
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  #13  
Old 06-02-2006, 09:53 PM
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CPMcGraw CPMcGraw is offline
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Quote:
Originally Posted by CenturiGuy
...The sand was *very* soft (since it gets watered every two days). I'll just have to rustle up some masking tape for my range box.


Very clean "core sample" in that shot, Jay. The body tube doesn't look damaged at all.

Quote:
My RockSim file says it's 18.65" long, in contrast to the Tau Zero, which is only 15" long.


What I meant to say was, the Prometheus "looks taller in person than it does on the screen"...

I now have the upper section all glued up and stacked into the lower section, and the fins have been cut, edge-sanded, and root-edge prepped. The proportions of the model just seem to "work"...

Quote:
...I was *really* surprised at how it ripped off the pad into the sky. I didn't think it might possibly be a high-performance design, just that it looked cool and different from other rockets.


It's a good design, Jay. And using RockSim simply made it easier to "get it right" before building it. Watch out when you use "B" and "C" motors, though. The Dv numbers are a bit high (B4-4 and B6-6 are right at 30 FPS, and the C6-7 is 24 FPS), so you might want to use reefed shroud lines...
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  #14  
Old 06-03-2006, 06:53 AM
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Tweener Tweener is offline
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Wow Jay! Great job on those! Looking at those pics makes me want to get moving on the "Crazy Diamond". I suppose that if you conceive it, you should build it. (Except for Craig, of course - he'd need 10 hands, 8 days a week and 36 hours to the day. )
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  #15  
Old 06-03-2006, 08:21 AM
A Fish Named Wallyum A Fish Named Wallyum is offline
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Quote:
Originally Posted by CenturiGuy
(mock exasperation) I *told* you I had a box of stuff waiting for me to send it to you.

With TZ parts, among other things.


Cheers,

--Jay


Oh.
I didn't listen in school either. Or I did, then forgot.
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In paint: Canaroc Starfighter Scorpion Estes F-22 Air Superiority Fighter, Multi-Roc, Solar Sailer II Semroc Cyber III

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  #16  
Old 06-03-2006, 09:54 AM
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Bob H Bob H is offline
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Quote:
Originally Posted by A Fish Named Wallyum
Yeah, but you won't paint it anyway.


Come on, give him a break.. I understand that he actually "primered" one once.
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  #17  
Old 06-03-2006, 03:32 PM
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Tau Zero Tau Zero is offline
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Talking "If you build it, it will fly... *Maybe.*"

Quote:
Originally Posted by Tweener
Wow Jay! Great job on those! [SNIP] I suppose that if you conceive it, you should build it.
Or if you're like me, *AND* fly it, as well!

That reminds me of the old Rogue Aerospace motto: "Dream, build, fly, repeat."


Quote:
(Except for Craig, of course - he'd need 10 hands, 8 days a week and 36 hours to the day.)
Maybe 10 days a week, 48 hours a day, and a teeming swarm of assistants, no doubt.


Cheers,

--Jay
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  #18  
Old 06-03-2006, 03:48 PM
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Thumbs up From RockSim to Reality

Quote:
Originally Posted by CPMcGraw
What I meant to say was, the Prometheus "looks taller in person than it does on the screen"...
Funny. Bill said the same thing about me when we met at NARCON.


Quote:
The proportions of the model just seem to "work"...
And I've discovered that's the unconscious part of the designing process. It's when my brain finally said, "Okay, *that's* cool. --Quit tweaking it now and leave it alone!"


Quote:
It's a good design, Jay. And using RockSim simply made it easier to "get it right" before building it. Watch out when you use "B" and "C" motors, though. The Dv numbers are a bit high (B4-4 and B6-6 are right at 30 FPS, and the C6-7 is 24 FPS), so you might want to use reefed shroud lines...
That's an excellent suggestion. My RockSim numbers are slightly different from yours, since I only have the motor sticking out 1/4", instead of the default 1/2":


Motor / Alt. / Dv

A8-3 -- 223 ft. -- 5.9 fps
B6-4 -- 559 ft. -- 29.41 fps*
B6-6 -- 568 ft. -- 33.15 fps*
C6-5 -- 1237 ft. -- 43.28 fps*
C6-7 -- 1261 ft. -- 21.73 fps


But yeah, I'll need to do the "reefing" bit, for sure. I guess I'd have to recommend these motors: A8-3, B4-4 or B6-4, and C6-7. And maybe switch to a streamer for that "C" ... if you want your rocket back, that is.


Cheers,

--Jay
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  #19  
Old 06-03-2006, 04:40 PM
A Fish Named Wallyum A Fish Named Wallyum is offline
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Quote:
Originally Posted by CenturiGuy
But yeah, I'll need to do the "reefing" bit, for sure.
--Jay


Aw, man. I don't do the reefing bit anymore. It made me eat fruit pies and Ho-Ho's and act stupid. (Insert Tommy Chong smilie here.)
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I miss being SAM 0058

Build floor: Centuri Mini Dactyl Estes - Low Boom SST Semroc - Marauder, Shrike, SST Shuttle

In paint: Canaroc Starfighter Scorpion Estes F-22 Air Superiority Fighter, Multi-Roc, Solar Sailer II Semroc Cyber III

Ready to fly: Estes - Solar Sailer II Semroc - Earmark, Groonie Der V 1/2
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  #20  
Old 06-03-2006, 07:00 PM
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CPMcGraw CPMcGraw is offline
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Quote:
Except for Craig, of course... Maybe 10 days a week, 48 hours a day, and a teeming swarm of assistants, no doubt.


(Mouth begins to speak, opens; finger points in air as if to emphasize an important utterance, stops; a loud, sharp silence suddenly fills the room for all to hear...)

Eeep...

You mean, a week doesn't have ten days?

Quote:
I only have the motor sticking out 1/4", instead of the default 1/2"...


That's all I ever allow on any design. Just enough to grab with fingers or a pair of pliers after the flight...

Quote:
And maybe switch to a streamer for that "C" ... if you want your rocket back, that is.


You could also cut back to a 10" parachute; the descent rate only increases to 13.125 FPS, which isn't too bad. RockSim recommended a 2.375" x 23.75" streamer for this design when using the C6-7 (the size of the streamer changes with the motor used...).

Update on my Prometheus model: I now have the motor mount and fins installed, only requiring the launch lug to be added. It'll be primer-ready by this time tomorrow.
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